Master of Thunder
Raijin's drums gather static charges as he fires Basic Attacks and Abilities. When all four drums are charged, his next Ability does additional damage. Basic Attacks grant one Charge.
Raijin pounds his drums sending forth a peal of thunder in a line, then another, then two at once, each growing wider as it travels. The thunder deals Magical Damage to Enemies it hits, and stops on the first Enemy God in its path. This ability grants one Static Charge each time he strikes the drums, for a total of 3 Charges.
Raijin marks a target enemy by dismissing his ally Raiju, who hides in the enemy's navel. While asleep, Raiju reveals the target to Raijin's team on the minimap. The next time Raijin damages the target, Raiju awakens and claws his way out, damaging the target and 5 nearby enemies in his attempt to flee. Dismissing Raiju grants Raijin a single Charge.
Raijin sends a bolt of lightning crashing down at his ground target location damaging and mesmerizing enemies, while Raijin himself ascends into the sky. Shortly thereafter he crashes down at that location, doing a second burst of damage to all Enemies in the area. Raijin gains one Charge when he sends the bolt of lightning, and another when he arrives in a crash of thunder.
Raijin flies above the battlefield, beating his drums 4 times to summon peals of thunder. With each hit, he has a choice of three beats: Beat one: 100% damage. Beat two: Taunt and 50% Damage Beat three: Fear and 50% Damage Raijin receives one Charge each time he strikes a drum, for a maximum of four Charges.