A mobile game based on League of Legends, featuring a variety of characters from the Three Kingdoms era in Chinese history.
The project began as a fan-made revival of Paragon, which focused on recreating the experience of the 'Legacy' map. It was made available for the public to enjoy from very early stages.
In early 2020, the team received the backing of South Korean publisher Netmarble. The game is now being worked on with an expanded team. and is planned to release in Early Access on its first platform in Winter 2021.
The game will feature a new card system, PvE mode, and new maps.
A leaner edition of League of Legends, targeting mobile and eventually consoles. It will make some changes to ensure best fit for these platforms and their controls, as well as speed up game times.
A Paragon successor project. Players can earn a special resource called 'favour' by reaching certain milestones with their last-hits, kills, and participation in objectives. Over time, favour can be allocated to 'factions' to improve the strength of certain items.
A mobile game which mixes in some trading-card game elements as part of its item system. Match times are targeted at 5-10 minutes.
A mobile game in which heroes start as a blank slate, and pick up their skills, items, attributes, and ultimates as 'cards' which are randomly dropped during a match. Players can choose which cards are in their 'deck' prior to the match, so they have some control over their build direction.
All of the heroes are available for free, though all of the cards and their upgraded versions are not.
A Chinese game which blends features from League of Legends and Heroes of the Storm. For example, the game includes mounts.
There is no English translation as of yet. It is actually called "D10"!
A mobile game using Marvel IP. It is only available to players in South Asia, South East Asia, and Oceania.