Introduces a wider range of map objectives and hero build options.

A third-person shooter in which players defend their team's boss monster, while fighting to take down the enemy's boss monster.

Fast-paced arena game focused on rich and deterministic hero combat.

A game with cartoony/chibi graphics that allows teams to capture giant mercenaries from the jungle. It appears to be targeting PC, Mobile, PS4, and PSVR.

Players control a weaponized vehicle which can be driven around in a 3D cyber-sports themed environment. A dropship can be called in to swap to their secondary vehicle at any time during combat.

3D game based on Paragon and its assets. It has an increased emphasis on verticality, and a structured role and laning system.

Lane-pushing game offered within the MMO "Revelation Online". It does not use the player's usual MMO character or equipment; players choose from a selection of NPC heroes (like a regular lane-pushing game). It is possible that some combat features of Revelation, such as fighting in the air, will make an appearance.

It appears it will have a similar style of gameplay to League of Legends / SMITE.

Sci-fi game heavily based on DotA, targeted at the PS4. The PC version appears to require a controller to play.

Aims to capture the feeling of Paragon, while improving on a number of core mechanics in the game. One of the inclusions is rock-paper-scissors damage affinities.

It is in alpha testing as of March 2019, and is not operating under NDA.