
Title | Fayde |
Roles | |
Game |
Hero Abilities
Cull
Activate to deal 100 / 160 / 220 / 280 Magic Damage and drain 7 / 14 / 21 / 28% of Max Mana from nearby enemies. Restores half the total mana drained.
Burning Shadows
Target a position to apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the area and create mirror images of affected enemy heroes. Images deal 70 / 140 / 210 / 280 Magic Damage to their owners.
Deep Shadows
Target an area to summon a Deep Shadow there for 5 seconds. Enemies in the radius have a 15 / 20 / 25 / 30% Movement Speed Slow applied to them while Fayde has a 15 / 20 / 25 / 30% Movement Speed Increase applied to her.
Reflection
Activate to become Invisible for 30 / 40 / 50 seconds. While invisible, you gain Treewalking, Unitwalking, 15% Movement Speed, and 1200 Clearvision. Your first attack out of Invisibility inflicts 300 / 400 / 500 Magic Damage over 2 seconds.
Description
A shadow cast by the evil in the hearts of Man and Beast alike, Fayde lurks in the dark places of Newerth. While her scythe-like claws are terrible enough, it is her ability to call forth new shadows of herself--or her foes--that is most awful of all.