
Title | Dampeer |
Roles | |
Game |
Hero Abilities
Terrorize
Activate to deal 75 / 125 / 175 / 225 Magic Damage and a 1 second Fear to enemies in an area around you. Increase the damage by 25 and the fear duration by 0.25 seconds for each ^rEssence Dampeer possesses.
Vampiric Flight
Target an enemy to fly towards them. Every time Dampeer passes through an enemy he deals 50 / 90 / 130 / 170 Magic Damage to them and is healed for 10 / 20 / 30 / 40. Increases the damage by 15 and heal by 15 for each ^rEssence Dampeer possesses.
Bloodthirst
Passively grants nearby allied melee units 15 / 20 / 25 / 30% Lifesteal. Ranged allies gain 2.5 / 5 / 7.5 / 10% Lifesteal. Toggle to affect only nearby allied heroes. Passively gains 10 attack speed for each ^rEssence Dampeer possesses.
Consume
Target an enemy to deal 200 / 300 / 400 Magic Damage to them while Dampeer is healed for the damage done. Deals 35 / 55 / 75 more damage for each ^rEssence Dampeer possesses. On use of the ability, Dampeer gains an ^rEssence and may hold up to 3. If an enemy hero is killed, Dampeer gains 3 ^rEssence charges.
Description
In the darkest days of the war, when starvation stalked the land, it is said that some men turned to eating the flesh of the dead -- and then, the flesh of the living. Perhaps that is the origin of Dampeer, a monster who feeds on the lifeforce of his foes, spreading terror before his tattered wings, his pants the only remnants of his humanity.