
Title | Riftwalker |
Roles | |
Game |
Hero Abilities
Cascade Event
Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 80 / 140 / 200 / 260 Magic Damage.
Shared Existence
Target a unit to apply a 20 / 25 / 30 / 35% Movement Speed Slow for 4 seconds. Every time the target takes damage the Slow is increased by 4 / 5 / 6 / 7%, up to 40 / 50 / 60 / 70%.
Rift Burn
Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 50 / 100 / 150 / 200 Magic Damage. The Rift lingers for 4.5 seconds, dealing Magic Damage every 0.75 seconds. The damage starts small and increases with each pulse, up to a max of 100 / 200 / 300 / 400 Magic Damage over the whole duration.
Wormhole
Target a location to channel for 2 seconds. At the end of the channel time, the Riftwalker is instantly teleported to the target location, dealing 250 / 350 / 450 Magic Damage and a 2 / 2.25 / 2.5 second Stun in the area. Staff of the Master Activate again to teleport back dragging all enemies with you. Increases cast range to 1400.
Description
Manipulator of the forbidden arts, she reaches into the realms of the ancient evils. She seeks to discover more secrets that the Legion has forgotten, lest the Elder Gods awaken. Tapping into the darkness, she draws forth unholy power to aid the hordes of her liege. Do not let her pleasant demeanor fool you. The Riftwalker fears nothing and will serve only those who will aid her mad quest for power.