Players can buy extra batches of troops on a non-recurring basis, which will be controlled by their team's AI.
Simple 1v1 one-lane game, offers some troop customisation but not much else.
Primarily a hero shooter, but has a basic lane-pushing mode with a single lane. Aside from levelling up, heroes can build miniature towers, healing pads, or accelerator pads at a few predetermined locations.
All heroes are designed to use and interact with 'conditions', a fixed set of debuffs that can be manipulated in complex ways.