TitleRise of Winterchill (2009)
Aliases
Aliases
RoW
Server Status
Moba Server Status
Developer(s)
Developers
Publisher(s)
Activity Period
20092014
Links
Rise of Winterchill Mid Lane Hero Combat
Rise of Winterchill Character Select Game UI
Rise of Winterchill Rage Geomancer Hawk
Rise of Winterchill Legion Bot Tower Hakkar
Rise of Winterchill Ogake Cremation Rasputin Bot Lane
Rise of Winterchill Game Screenshot Ultimate Nadir
Rise of Winterchill Market Interface Game UI
Description

Emphasises rich and engaging hero combat. The game has many unusual skill-shots, and there no stuns or randomness. Combat instead focuses more on displacement and environmental or situational damage.

The jungle is a persistent team objective rather than an economic space for a single hero to occupy, and a variety of different creep camps and reward structures have appeared in the game over the years.

The game had an unusually refined item system, with a fullscreen shop interface, typed shortcuts, recommended items, recipe autocompletion, all items stacking with each-other (at reduced efficiency), and custom item stats like bonus ability radius or duration.

Heroes
Number of Heroes
32
Lanes
Number of Lanes
3
Players
Number of Players
10
Teams
Number of Teams
2
Platform(s)
Moba Platforms
Heroes