A Pokémon-themed game which allows players to play as a Pokémon and choose new moves as they level up and evolve. Its matches last for a fixed amount of time.

Players collect tokens in the "jungle" area of the map, and can turn them in at five "scoring areas" along the lanes on the enemy's half of the map. The deeper scoring areas award extra points, while double points are awarded in the final minute. Victory is given to the team with the most points after a fixed time limit.

A leaner edition of League of Legends, targeting mobile and eventually consoles. It will make some changes to ensure best fit for these platforms and their controls, as well as speed up game times.

A browser-based game made with Unity, which allows players to "hop-in, hop-out" as they please.

A mobile game which mixes in some trading-card game elements as part of its item system. Match times are targeted at 5-10 minutes.

D10

A Chinese game which blends features from League of Legends and Heroes of the Storm. For example, the game includes mounts.

There is no English translation as of yet. It is actually called "D10"!

A mobile game using Marvel IP. It is only available to players in South Asia, South East Asia, and Oceania.

Fast-paced arena game focused on rich and deterministic hero combat.

A game with cartoony/chibi graphics that allows teams to capture giant mercenaries from the jungle. It appears to be targeting PC, Mobile, PS4, and PSVR.

VR game which blends hero shooters and mobas. It has a destructable environment, and super minions are beckoned forth when a player raises both hands into the air!

No relation to Megalith (2005).