
Suppose you are in charge of a company developing the next competitive online game. Naturally it will be on your mind to have a matchmaking system, so that players can dive right in to the competition.
The question is, should you let players see their MMR?
I'm going to discuss some possibilities by drawing on ideas from a completely different discipline: the microeconomics of certification.
In particular, there's a great paper called "Coarse Grades: Informing the Public by Withholding Information" which inspired me to share and adapt its ideas for the lane-pushing space. Yes, that
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