Characters from various worlds are summoned to fight together in Albion, a techno-magic themed world. The game will have a Japanese voiceover.

Map objectives include capture points which allow players to teleport to lanes, and a unique pit shape for boss monsters.

A 7v7 game from China, based on League of Legends and using apparently unlicenced IP from a wide variety of sources. The jungle creeps are all pokemon, while heroes include characters from disney, anime, and other games.

Prioritised having a flexible meta and streamlined a number of game systems to make the genre more accessible. The game allowed its community to steer the direction of the story through an accompanying webcomic, and was considered very successful at engaging its players in world-building and lore.

All of its characters are based on real-world gods and myths from pantheons from around the world. It was among the first games played from a third-person perspective, offering a more immersive experience and affecting its vision and movement mechanics. The game uses almost entirely skill-shots, and offers a variety of competitive lane-pushing modes.

Mobile game resembling League of Legends, with slightly simpler heroes and action controls. It's enormously popular in China, thanks to WeChat and QQ social integration making it easy to bring friends, and building its lore and narrative around Chinese history and mythology.

Outside China, a different version of the game is distributed with the name 'Arena of Valor'. It uses a separate cast of characters, including licensed IP like 'Wonder Woman'. Gameplay on the Nintendo Switch is different to mobile, and as a result it is not cross-platform compatible.

Third-party research agency Jiguang published a report in 2017 declaring that the game's audience was 54% female and 52% under age 24. This has been backed up in 2020 by a report from the Shanghai Online Games Association. A report in 2019 from Newzoo suggests 46% of the Honor of Kings esports audience is female. This is comfortably the most inclusive lane-pushing game on the market, though its success appears constrained to the Chinese market.

Due to its two boss objectives and carefully tuned economy, it has a stable meta with fixed lane positions for each hero role.