Heroes are customised to some degree before the match begins.

Lane-pushing game offered within the MMO "Revelation Online". It does not use the player's usual MMO character or equipment; players choose from a selection of NPC heroes (like a regular lane-pushing game). It is possible that some combat features of Revelation, such as fighting in the air, will make an appearance.

It appears it will have a similar style of gameplay to League of Legends / SMITE.

Community project following in the footsteps of Land of Chaos Online (LOCO). It features a 3D sloping environment, combat has indirect (tab) selection, and there are persistent character-building features. Up to 50 players can engage in one location simultaneously.

Individual heroes could be unlocked and persistently progressed by playing with them in one of many game modes including single-player campaigns, lane-pushing on various maps, and co-operative dungeon crawling.

A 7v7 game from China, based on League of Legends and using apparently unlicenced IP from a wide variety of sources. The jungle creeps are all pokemon, while heroes include characters from disney, anime, and other games.

Side-scrolling platformer with an emphasis on temporary effects and bonuses obtained from jungle camps.

Designed for tablet, with expressive touch-gesture controls for abilities: such as dragging a hero around the screen to control their dash ability.

The game never made it past closed beta, and the team behind it now make the app called 'discord'.

Japanese-themed mobile game, using characters from the Onmyoji series of games.

A sci-fi game with a large focus on the lanes. Teams may upgrade their troops and increase the numbers being spawned. This allowed for some level of RTS strategy with certain troops countering others.