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Hands of Sorrow Knight

2006
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Offers enormous flexibility when it comes to hero customisation, and also has a flexible jungle mechanic.

The Great Strategy

2005
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Allows heavy customisation of both heroes and army composition for a diverse range of strategies.

Megalith

2005
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Features a rich and immersive 3D setting, complete with environmental hazards and uniquely themed lanes.

Water War - Submerged

2005
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The battle rages on both the surface of the sea and the ocean floor, and heroes can switch planes at any time!

Enmity Campaign

2005
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Old-school classic with lots of interacting hard counters, including mechanical and flying heroes.

Battle for Icecrown

2004
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Uses platforms which rise and fall on a regular schedule to create a dynamic mid lane.

MountainStruggle

2004
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Fast-paced and chaotic game with a very dense layout and flexible army customisation features.

Ultimate War

2013
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A co-op lane-pushing survival with big armies and tons of game mechanics.

Ninjas on Battle.net

2007
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Lighthearted game focused on zany hero combat, with surprisingly solid underlying mechanics that challenge genre norms.

Ruiner's Domination

2004
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Tastefully weaves capture-the-flag and control point objectives into the classic lane-pushing victory formula.

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