the Deathsinger
Hero Tags (Role)
Release Date
Release Date
Hero Abilities

Death Defied

Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.

Lay Waste

Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies.

Wall of Pain

Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.


Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.


After channeling for 3 seconds, Karthus deals damage to all enemy champions.

''Death is not the end of the journey, it is just the beginning...''

The harbinger of oblivion, Karthus is an undying spirit whose haunting songs are a prelude to the horror of his nightmarish appearance. The living fear the eternity of undeath, but Karthus sees only beauty and purity in its embrace, a perfect union of life and death. When Karthus emerges from the Shadow Isles, it is to bring the joy of death to mortals as an apostle of the unliving.

Hero Tags (Theme)
Death (6.0)
Spirit (6.0)