the Sentinel's Sorrow
Galio's next basic attack deals bonus magic damage in an area, scaling with his bonus attack damage and magic resist. Colossal Smash's cooldown is reduced whenever Galio's spells hit a unique champion (once per spell).
Winds of War
Galio fires two gusts of wind that deal magic damage. WHere the windblasts converge, a vortex that deals additional damage is forced, including bonus damage based on the target's max health.
Shield of Durand
Passive: If Galio avoids taking damage from a moderate period, he gains a shield that absorbs magic damage.
Active: Hoding down the W key causes Galio it enter a defensive stance, gaining damage reduction but moving significantly slower. This channel can't be interrupted even if Galio gets hit with a crowd-control spell. When released Galio taunts nearby enemy champions. The taunt's range and duration extend based on how long he remained in defensive stance.
Galio hops back to wind up for an epic haymaker. After a brief delay, he charged forward, dealing magic damage to enemies and knocking them up. Galio's charge stops upon colliding with a champion or terrain.
Galio designates an ally's current position as his landing spot, granting them Shield of Durand's damage reduction for a few seconds. He then leaps high into the air, torpedoing to the place his targeted ally was when Galio activated Hero's Entrance. When he lands, he deals magic damage to all enemies in the area and knocks them up. The knockup lasts longer for those in the center of the landing zone.
Looming brazen above Demacia's walls, the colossus stands with silent lips. The elders tell of ages past, when the mighty man stirred to defend the huddled masses. Many doubt these legends. But—like imprisoned lightning—the colossus is waiting. And when he's most needed, he'll stretch his conquering limbs again.