Jungle camps which drop a (usually single-use) item or skill that heroes can choose to activate at a later time.

Side-scrolling platformer with an emphasis on temporary effects and bonuses obtained from jungle camps.

Characters from various DC Comics battle in an interactive urban environment. Heroes can pick up cars and throw them, detonate nearby hot dog stands, or create more debris with their abilities.

Simplifies many traditional lane-pushing game mechanics to focus on being a structured team-brawling game.

Highly competitive map which popularised having a large quantity of heroes and items.

Has a large number of deeply interwoven mechanics, leading to a complex and deep competitive experience.