A mobile web3 game. It claims to be a tournament-centric game and will allow the use of tokens to invest in esport competitions.

The characters are named after various mythological and fairytale figures. A weather condition may be randomly determined at the start of each match, which can affect character attributes as well as the boss creature and abilities for some characters.

There is also a a set of 'apocalypse' skills that characters can access, which when combined may produce unexpected results.

A mobile lane-pushing game whose problem statement is the lack of web3 asset ownership in games, and hyperinflation in game economies.

It does not claim any features that would be new or unfamiliar to existing players of the genre.

Each player selects 3 characters, and controls 2 at the same time as a "squad".

The game appears to lean heavily into web3 concepts. Its alpha artwork makes use of Paragon assets, though these are likely to be placeholders.

A light-hearted side-scroller game that includes a deck-building component for customising each team's army. The game is available on lots of platforms, and supports 1v1 and 2v2 online multiplayer battles.

A significant component of the game is its single-player story-driven campaign, which teaches the deck-building concept.

A mobile game based on League of Legends, with various funny characters and a comedic theme.

It appears to allow placing a "catapult plant" outside the attack range of enemy towers to slowly whittle them down.

An offline game for mobile, where the player controls three heroes and plays through a variety of campaign missions against AI-controlled bots. The player can control up to three heroes at once.

The game originally launched on iOS in late 2011, then received an Android release in 2015.

A mobile game which is being developed based on the auto-battler AutoChess, making use of the same assets. Many of the items, characters, and synergies(!) that players are familiar with will be retained in this new format.

The game promises competitive fairness by having all characters unlocked for free and no in-game stats tied to the user's account. It also brings some new mechanics to the mobile space: including a day-night cycle and trees which can be chopped down.

A Pokémon-themed game which allows players to play as a Pokémon and choose new moves as they level up and evolve. Its matches last for a fixed amount of time.

Players collect tokens in the "jungle" area of the map, and can turn them in at five "scoring areas" along the lanes on the enemy's half of the map. The deeper scoring areas award extra points, while double points are awarded in the final minute. Victory is given to the team with the most points after a fixed time limit.

A mobile game based on League of Legends, featuring a variety of characters from the Three Kingdoms era in Chinese history.