Old-school classic with lots of interacting hard counters, including mechanical and flying heroes.
Community project intended as a spiritual successor to Dawngate. It has since been discontinued. The work to-date was proposed to be made open-source as a Unity3D project, though so far this hasn't taken place.
Lighthearted game focused on zany hero combat, with surprisingly solid underlying mechanics that challenge genre norms.
Tastefully weaves capture-the-flag and control point objectives into the classic lane-pushing victory formula.