This game is played in from a 3rd person view.
Lane-pushing game offered within the MMO "Revelation Online". It does not use the player's usual MMO character or equipment; players choose from a selection of NPC heroes (like a regular lane-pushing game). It is possible that some combat features of Revelation, such as fighting in the air, will make an appearance.
It appears it will have a similar style of gameplay to League of Legends / SMITE.
3D game based on Paragon and its assets, with the addition of rock-paper-scissors damage affinities.
Community project following in the footsteps of Land of Chaos Online (LOCO). It features a 3D sloping environment, combat has indirect (tab) selection, and there are persistent character-building features. Up to 50 players can engage in one location simultaneously.
A Korean third person LPG. (More info needed.)
Developed and marketed primarily in Asia. Players enter the match picking three heroes, and can swap which one is active after dying. In-game progression is heavily weighted towards loadouts, though heroes having a large choice of skills to level up, and lots of consumable items, also played a part.
Played from a third-person perspective, which affects vision mechanics. The game uses almost entirely skill-shots.