A third-person shooter in which players defend their team's boss monster, while fighting to take down the enemy's boss monster.

Sci-fi game heavily based on DotA, targeted at the PS4. The PC version appears to require a controller to play.

Side-scrolling platformer with an emphasis on temporary effects and bonuses obtained from jungle camps.

Primarily a hero shooter, but has a basic lane-pushing mode with a single lane. Aside from levelling up, heroes can build miniature towers, healing pads, or accelerator pads at a few predetermined locations.

A 2D-platformer lane-pushing game. Has interesting elements of verticality, as heroes can drop quickly from top lane to lower ones.

All of its characters are based on real-world gods and myths from pantheons from around the world. It was among the first games played from a third-person perspective, offering a more immersive experience and affecting its vision and movement mechanics. The game uses almost entirely skill-shots, and offers a variety of competitive lane-pushing modes.