Popular variant of DotA from Korea.
Sci-fi game heavily based on DotA, targeted at the PS4. The PC version will be released later, and appears to require a controller to play to ensure a consistent experience across platforms.
Matches can be decided by either a core victory or the first team to 60 kills. At the start of each match, players pick one of five masteries which allow role-like customisation. These include: bonus physical damage, bonus energy damage, regeneration, +500 gold and extra passive income, or skip to level 4 and extra experience over time.
A hardcore, ruthless, and unforgiving gameplay experience. Close sibling of DotA Allstars.
Development has formally ended, though servers remain available to play and there are still occasional minor patches to tweak gameplay and balance.
Supply lines at the back of each base provide teams with teching resources that steadily upgrade their army and defences.
A variation on the DotA formula which divides heroes into three classes: Melee, Ranged, and Spellcaster.
Offers enormous flexibility when it comes to hero customisation, and also has a flexible jungle mechanic.
Features a rich and immersive 3D setting, complete with environmental hazards and uniquely themed lanes.