A 3D game which was originally planned to be based on Paragon and its assets.
The team later decided to take the project in a fresh direction, which will include original IP and possibly some mixing of genres.
Search through our list of lane-pushing games! Note that arena games like Battlerite, Warlock, and Splatoon will not be found here!
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A 3D game which was originally planned to be based on Paragon and its assets.
The team later decided to take the project in a fresh direction, which will include original IP and possibly some mixing of genres.
A recreation of Paragon, announced two months before the official assets were made available by Epic Games in March 2018. Approximately 10 months into the project, various internal issues led to the team's dissolution.
A project with the aim to innovate on the stagnant waters of the MOBA space. The game's design starts with a conservative approach which respects the core principles of the genre, and will involve community-led iteration to brainstorm new features.
The game draws on Heroes of the Storm for its talent system and mercenary camps, League of Legends for summoner spells, Dota2 for asymmetric items and denying troops, and Heroes of Newerth for fast-paced combat and a darker atmosphere.
A lane-pushing game hybrid with a collectible card game (CCG). Players choose from 10 base characters, and build a deck with basic and ultimate abilities. During a match, they draw abilities into their hand which can be played.
The characters are also equipped with pre-game loadouts, and over time more ability cards may be added.
Players pick a Retainer and a Vessel, which together form the stats and abilities of a complete character known as a 'Syndicate'. During the game, Vessels may be dropped and swapped with an allied player's Vessel to allow strategic pivoting and creative combos.
Buffs, debuffs, and dispels will play an important role in combat. There are also plans to experiment with enabling friendly fire.
A 3v3 battle arena with lane-pushing gameplay and lots of capture points. It is possible to build basic structures at a friendly capture point.
Players can select three heroes, and dynamically switch between them during gameplay.