
Title | Sgt. Hammer |
Subtitle |
Siege Tank Operator
|
Roles | |
Game |
Artillery
Basic Attacks deal 30% more damage to distant enemies.
Spider Mines
Create 3 mines that deal 211 (100 + 4% per level) damage and slow enemies by 25% for 1.5 seconds.
Concussive Blast
Deals 309 (147 + 4% per level) damage and pushes enemies away.
Siege Mode
Become immobile to increase Basic Attack range by 90%, deal 25% splash damage, and deal 30% bonus damage to Minions and Structures.
Napalm Strike
Blunt Force Gun
[FEAT] Regeneration Master - Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30. Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
[FEAT] Vigorous Assault - Basic Attacks heal for 15% of the damage dealt to the primary target.
[FEAT] Focused Attack - Every 10 seconds, your next Basic Attack against a Hero deals 75% additional damage. Basic Attacks reduce this cooldown by 1 second.
[FEAT] Hyper-Cooling Engines - Reduce the cooldown of Thrusters by 10 seconds. Thrusters are always active while at the Altar.
[FEAT] First Aid - Activate to heal 11.07% of your max Health over 6 seconds.
[FEAT] Giant Killer - Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
[FEAT] First Strike - Basic Attacks deal 25% more damage if you haven't been attacked within the last 5 seconds.
[FEAT] Executioner - Basic Attacks deal 40% more damage against slowed, rooted, or stunned targets.
[FEAT] Stoneskin - Activate to gain 30% of your maximum Health as a Shield for 5 seconds.
[FEAT] Fury of the Storm - Every 5 seconds, your next basic attack will deal an additional 91 damage to the target, and 228 damage to all nearby Minions and Mercenaries.
[FEAT] Nexus Frenzy - Increases Attack Speed by 20% and Attack Range by 20%.