Now is a really nice time to be reviewing Megalith, because development was recently picked up again. Megalith's landscape is intricate and lovingly detailed, partly because the game was designed to be played with a third-person camera, making it the first third-person moba!
Unfortunately, Warcraft as a game engine offers very limited support for alternative camera modes, so often players would switch back to the standard overhead camera after the game started, but third-person was the default option for new players.
In support of a realistic third-person view, the buildings and
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