A mobile web3 game. It claims to be a cross-platform tournament-centric game and will allow the use of tokens to invest in esport competitions.

The characters are named after various mythological and fairytale figures. A weather condition may be randomly determined at the start of each match, which can affect character attributes as well as the boss creature and abilities for some characters.

There is also a a set of 'apocalypse' skills that characters can access, which when combined may produce unexpected results.

A lane-pushing game which includes social tools and supports a web3 creator economy.

A 6v6 game which adapts the role structure from League of Legends, and has the sixth player occupy the role of 'Strategist'. This player acts as the team's Core structure, and can spend gold to recruit units to march down lanes towards the enemy.

This is a solo-developed project developed in Unity3D.

Characters from various worlds are summoned to fight together in Albion, a techno-magic themed world. The game will have a Japanese voiceover.

Map objectives include capture points which allow players to teleport to lanes, and a unique pit shape for boss monsters.

A game based on Indonesian mythology, history, and culture. It intends to create a positive gaming culture, support local cultural values, and be a platform for national esports competition in Indonesia.

The playable characters are 'Ksatriya', and each wants to protect its own 'Loka' (realm).

A Pokémon-themed game which allows players to play as a Pokémon and choose new moves as they level up and evolve. Its matches last for a fixed amount of time.

Players collect tokens in the "jungle" area of the map, and can turn them in at five "scoring areas" along the lanes on the enemy's half of the map. The deeper scoring areas award extra points, while double points are awarded in the final minute. Victory is given to the team with the most points after a fixed time limit.

A mobile game based on League of Legends, featuring a variety of characters from the Three Kingdoms era in Chinese history.

The project began as a fan-made revival of Paragon, which focused on recreating the experience of the 'Legacy' map.  It was made available for the public to enjoy from very early stages.

In early 2020, the team received the backing of South Korean publisher Netmarble. The game is now being worked on with an expanded team. and is planned to release in Early Access on its first platform in Winter 2021.

The game will feature a new card system, PvE mode, and new maps.

A leaner edition of League of Legends, targeting mobile and eventually consoles. It will make some changes to ensure best fit for these platforms and their controls, as well as speed up game times.