TitleWukong
Subtitle
Order / Corruption
Roles
Hero Tags (Role)
Release Date
Release Date
Game
Hero Abilities

Cloudwalker

Wukong can jump a second time with Cooldown.

Offensive Stance: Jump ends in a 300 radius slam that deals Ability Damage and applies a Movement Speed Slow for 2s. 
Evasive Stance: Jump grants Airwalking and a Movement Speed Bonus for 1s.

Control Aggression

Active: Toggles Wukong between an Offensive and Evasive stance. 

Passive: With his golden eye flames, there is a 25% chance that Wukong will spot a minion with a spirit that grants additional bonuses when slain. 
Offensive Stance: Marked minions grant bonus CXP when slain. 
Evasive Stance: Marked minions heal Wukong when slain.

Staff of Legend

Wukong extends his staff and deals Ability Damage.

Offensive Stance: Staff pushes clones and enemy heroes 900 units.
Evasive Stance: Instead of dealing damage, Wukong extends his staff into the ground for a directional leap that launches himself into the air.

84,000 Hairs

Passive: Upon connecting with a Basic Attack, Wukong passively creates an immobile clone which attacks all targets within melee range. Clones deal a percentage of Wukong's Basic Attack damage per attack, and will disappear after 5s or 3 attacks.

Description

Wukong and Feng Mao used to be travelling companions. When Wukong became too annoying, Feng trapped him in a cave and left. 100 years later, Wukong is free and on his way to Agora to resume annoying Feng Mao. Wukong is a deadly and elusive melee carry, capable of farming faster than any other hero.

Hero Tags (Theme)
Primate (6.0)
Staff (3.0)