The Awakened
Hero Abilities

Pure Shaper - Circle of Life

Marah can use her abilities freely. Whenever a nearby enemy dies, they drop a Seed of Life that Marah can collect to permanently increase her maximum Health. The Health bonus per Seed starts at 3 Health and decreases by 1% for each additional Seed (minimum bonus of 0.5 Health after 80 seeds)


Marah sends out a vine, pulling herself to the first enemy or Tree of Life it grabs. If the target is an enemy, Marah roots them as she approaches and strikes them for 80 / 110 / 140 / 170 / 200 (+0.75) physical damage when she arrives; if the target is a Tree of Life, Snapdragon's cooldown is refreshed.

Tree of Life

Marah summons a Tree of Life at a targeted location. She gains 6 / 8 / 10 / 12 / 14% Lifedrain and 20 / 25 / 30 / 35 / 40% increased Attack Speed while in its aura and for up to 4 seconds after she leaves it. Trees last 5 minutes, and Marah can't have more than 2/3/4/5/6 active Trees at a time.


Marah unleashes a knot of brambles that grows into a wall at a targeted location, lasting 5 seconds. Enemies struck by the projectile or the spreading wall take 60 / 100 / 140 / 180 / 220 (+0.5) physical damage and their movement speed is reduced by 25 / 30 / 35 / 40 / 45%. Enemies struck by the projectile are slowed for 1 second while enemies in the wall are slowed until they escape it.

Force of Nature

Marah surges with lifeforce for 15 seconds, gaining 150 / 275 / 400 (+5% Maximum Health) increased Maximum Health and 50% increased attack range. In addition, her basic attacks against shapers stun the target for 0.75 seconds, deal 15 / 40 / 65 (+3% Maximum Health) additional physical damage, and heal her for half that amount. This effect can't occur on the same target more than once every 4 seconds.
I haven't slept for days. "How do you-?" he begins. I watch the breath leave his mouth. It swarms with life, a cloud of tiny creatures, eyeless and oddly shaped, blown from the humid cavern of his lungs into the sunlight. The spring wind catches them; they twirl away to settle on a nearby bush. The leaves thrum with the flow of water and strangely colored essences of earth. They tremble from the caress of the sun, energy vibrating into endless rows of brick shapes, constellations of pale green disks. I feel the quake of ants parading along trails of whisper-fine scent tendrils, waving in the air and tickling their antennae. A bee's glassy wings rock back and forth. A speck of yellow unsticks itself in the downblast. It hangs suspended in an infinite sea of haze, objects that sizzle and wobble like clouds of gnats in the sun. The yellow speck whips aloft. Enormous weights drift above the earth. Invisible rivers surge and tumble over the land. I feel the shiver of leaves in eastern forests; the sting of ice blown from shining peaks in the north; the sigh of western winds shaking water against the mountains; the parching, abrasive roar of pale sand-clouds rolling across the south. My head is pummeled, my senses strained to breaking. There's too much. Worlds within worlds within worlds, and... I can't stop seeing them all. I can't not hear it. "I'm fine," I blurt, rubbing my pounding forehead. "-feel?" he finishes, with a smile. He takes one of my hands. "You know... you don't seem so different, love." I watch the blood rushing beneath his skin, and fumble for words that could explain to him the sensation of a jungle blooming, or a glacier withering.
Hero Tags (Theme)
Nature (6.0)
Treant (5.0)
Hero Tags (Ability)