Search through our list of lane-pushing games! Note that arena games like Battlerite, Warlock, and Splatoon will not be found here!

This resource is not yet complete, and may have some inaccuracies. If you would like to contribute, please get in touch.

Category
Design Features
Server Status
Platforms
  • Sci-fi game heavily based on DotA, targeted at the PS4. The PC version appears to require a controller to play.

  • Various gameplay activities generate Attack Meter Points for the team, which can be cashed in to spawn the enemy's Boss in the middle of the map. Defeating this boss results in victory.

    The layout is designed to support two junglers on each team.

  • Initial launch will feature a mode called circuitball where the goal is to pass a ball among teammates and land it in the enemy's "endzone". Later, a lane-pushing mode will be added.

    This game is planned to run on kickstarter.

  • Gameplay takes place on a 3D planet, with lanes from the north to south poles. The planet slowly rotates, and players need to stay on the "sunny" half to survive. This means map objectives become physically inaccessible or disappear for a while, as new ones are steadily rotated in. This creates a natural pacing for when objectives will come up, and pressures teams with the advantage to claim as much as possible from the map before it vanishes into the dusk.

    The heroes are sci-fi interpretations of the greek gods, and several of them can fly by default. This is balanced as one of the "summoner spells" in the game can temporarily disable flight.

    Ascendant One is made in Korea using the Unreal Engine.

  • 3D game where heroes are divided into around 8 classes, with each class having unique mobility features such as wall-running, high-jumping, or flying! The game will make fullest use of the Z-axis.

  • PSVR game which blends hero shooters and mobas. It has a destructable environment, and super minions are beckoned forth by raising both hands into the air! Available January 2019.

    No relation to Megalith (2005).

  • Mobile game based on League of Legends, with a casual Japanese school festival theme and zany characters. Currently only available in China.

  • 3D game based on Paragon and its assets, with the addition of rock-paper-scissors damage affinities.